This page covers NON video games
based on dune, If you are after info on the PC games (as well
as other formats, then please visit my good friends site http://www.dune2k.com/.
His site has all the up to date news on existing and new releases.
There have been boardgames, card
games, and even RPG's based on the Dune Universe. This page is
a collection of various games, some from companies others made
by Dune fans. Some of which I will cover here.
Dune Board Game
There are two Dune board games. One made by Avalon Hill in 1979
and the other by Parker Brothers in 1984. Since the games are
out of print it will be tough to find them, try looking on the
eBay auction site. The Avalon
Hill game is available in French at the Funagain
Games website, the English rules are provided. THE Doctor
has provided a screenshot of the back
of the Parker-Brothers box, it gives some additional information.
Below is my version of the Avalon
game Board, please feel free to download and print for use in
your own games. Click the picture to access he hi-res version.
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And here is my version of the addon DUEL board
I hope you
like them. Comments & feedback welcome!
My version
of the back of the Spice card
My version
of the back of Treachery card
A slightly
enhanced Atreides Token
I
Have no idea who made this actual table, but.........how groovy?!
DUNE: Chronicles of the Imperium
Chronicles of the Imperium is a Role Playing Game based on the
Dune novels. Last Unicorn Games were recently bought by Wizards
of the Coast and because of that the RPG has been canceled. There
was a special release version that used LUG's system, available
only at Gen Con 2000, it had a very limited print but may be found
at online auction sites like eBay. For more information on the
cancelation check out WotC's
page.
DuneMUD
DuneMUD lets you play with other Dune fans by connecting to a
telnet server. Below is a description taken from their website
located at http://dune.servint.com/:
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Dune Mud is
a classic LP Mud based on killing 'monsters' (in our case, mostly
just human enemies) to gain experience and raise your levels
and stats. Why play Dune? First off, its different from most
other Muds. You won't be forced to decide critical character
traits right when you start the game, before you know anything
about it. You won't have to decide much at all, besides your
name, gender, and handedness. The rest of the character specialization
occurs later, when you can make informed decisions. Another
difference is you won't find any mages, clerics, dragons, hobbits,
or any other sort of generic fantasy role playing icon on Dune
Mud. You'll find Frank Herbert's world of Dune, and all that
it has to offer. So if you are tired of deciding whether to
be an elven fighter/mage/thief or a half elven fighter/cleric/bard/whatchamacallit,
come on over and see what we have to offer.
You can connect
to the game through telnet://dune.servint.com:8888/.
Dune 3 MUSH
This is a fan run MUSH game which you can connect to via telnet
or similar programs. There is a website for the game at, http://www.fremen.org/muds/dune3/
or you can connect to their server at, telnet://dune3.fremen.org:4201/.
A brief overview is below:
Kaitain
-- Imperial seat and home of the Padishah Emperor -- it all
starts here. The whole Universe, the billions of planets that
speckle the night sky and fill the void between the stars, focus
their attentions here. From afar, the city looks peaceful, draped
in the dark shrouds of another day drawing to a close. All is
but a deception, a simple layer of paint that covers the canvas
of reality.
And the canvas? It is a matting of intricately woven
fibers. Each strand is another dream, another hope, another
vision of some human that exists down on that planet. Their
lives, just like the paths of the fiber, weave into one another,
redirecting and complicating matters, changing the very nature
of the thread until... until it all becomes one. A canvas for
an artist to paint upon. And who knows but the painter what
lies behind the next stroke? What mysteries the world has yet
in store for us?
Dune III is set in the universe described in Frank
Herbert's Dune Chronicles, roughly 100 years prior to the story
opening of Dune. The game is built upon consent-based role-play,
where intrigue is common, politics are paramount, and the Faufrelurches
define order.
I'm not sure of the current status of this but feel free check
it out.
Dune CCG (Eye of the Storm)
A card game similar to Magic the Gathering that is no longer in
print but still has a following. A great website on the game can
be found by visiting The Chapterhouse Times.
They have lots of information including play-by-email games and
listings of the cards. Also check out the Dune CCG Club for more information.
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A Fistful of Sardaukar
This is a fast-playing set of rules for a miniature wargame made
by Ty Beard. There is a
PDF file on his site if you are interested
in miniature games. There are also many other rulebooks there,
from wwII to HGWells battling the tripods.
New
board art by Faintly. Game info borrowed with permission from http://www.dune2k.com/
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